• Aditya.
    Gameplay Programmer
  • Shooter game

    I am a Gameplay Programmer with 2 years of experience in video game industry, who enjoys writing effective, well-organized code and is always eager to take on new challenges.

    Unreal Engine (4, 5)

    C++ (OOPS), C#

    Visual Scripting(Blueprints)

    Gameplay Artificial Intelligence

    Optimization

    Porting(All Consoles)

    Version Control(GIT,Perforce)

    12/2021-09/2022
    Trainee Programmer (GodSpeed Games)
    • Managed the porting of a AA title for all consoles and PC.
    • Optimized game performance, Fixed bugs, and added new features.
    • Optimized a game from 10fps to 30fps on nintendo and 60+ fps for any other consoles.
    10/2022-09/2023
    Junior Programmer (GodSpeed Games)
    • Managed and helped in porting of a game on Switch console.
    • Cordinating with clients for the updates and fixing major bugs on client's end too.
    • Recieved credits in the credit roll of two games (Charon's Staircase & Seven Doors)
    • Worked with version control to manage and update the projects for all the team.
    2017-2021
    Computer Science Engineering
    CGPA: 7.7

    2017
    XII
    60%
    8076872162
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